A demo of my completed 3D Viewer project, written in C++. I also used OpenGL, GLSL, CGAL, and QT. I implemented user interactions including rotation, translation, and zoom by manipulating the viewing volume. The program also supports generation of 3-D volume mesh from surface mesh data.

Just to clarify, my project is the viewing program itself! Not the models you see. I got the models I used to test my program from the UC Berkeley Computer Graphics group.

If you are interested in learning about the progression of my work on this project, check out these posts: